1 تحميل Procedural Cityengine Pro 2010.3.0125R الجمعة يوليو 15, 2011 11:05 am
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عضو فعالProcedural Cityengine Pro 2010.3.0125R | Mac Os X | 214 MB
CityEngine
is a standalone software that provides professional users in
entertainment, architecture, urban planning, GIS and general 3D content
production with a unique conceptual design and modeling solution for the
efficient creation of 3D cities and buildings.
The key highlights of CityEngine include:
GIS/CAD Data Support
CityEngine
supports industry-standard formats such as ESRI Shapefile or DXF which
allow to import/export any geo-spatial/vector data such as parcels,
building footprints with arbitrary attributes, or line data to create
street networks.
OpenStreetMap Import
To copy real
cities or efficiently create an urban environment for your design, you
can use data from OpenStreetMap. There you can download for free
geospatial data of real cities and directly import it into CityEngine.
Dynamic City Layouts
An
intuitive toolset is provided to interactively design, edit and modify
urban layouts consisting of (curved) streets, blocks and parcels. Street
construction or block subdivision is controlled via parametric
interfaces, giving immediate visual feedback.
Street Networks Patterns
CityEngine
offers unique street grow tools to quickly design and construct urban
layouts. Street patterns such as grid, organic or circular are available
and the topography of the terrain is taken into account.
Rule-based Modeling Core
Procedural
modeling based on CGA rules offers unlimited possibilities to control
mass, geometry assets, proportions, or texturing of buildings or streets
on a city-wide scale. You can define your own rules using your own
textures/models in the node- or text-based rule editor.
Facade Wizard
Quickly
create rules out of an image or a textured mass model with this simple
and easy-to-use visual facade authoring tool. The resulting facade rules
are size-independent, contain level-of-detail and can be extended with
e.g. detailed window asset.
Parametric Modeling Interface
A
convenient interface to interactively control specific street or
building parameters such as the height or age (defined by the rules) is
provided. And with the live mode, parameter modifications invoke the
automatic regeneration of the 3D model.
Map-Controlled City Modeling
Any
parameter of the buildings and streets can be controlled globally via
image maps (for example the building heights or the landuse-mix). This
allows for intuitive city modeling and quick changes on a city-wide
scale. Furthermore, terrains can be imported, aligned, and exported.
Industry-Standard 3D Formats
CityEngine
supports Collada, Autodesk® FBX®, 3DS, Wavefront OBJ and e-on
software’s Vue, which allow for flawless 3D data exchange. FBX® and
Collada support asset instancing, multiple UV-sets, grouping and binary
encoding. Furthermore, scenes can also be exported to RenderMan® RIB or
mental ray® MI format. Textures can be collected during (batch) export.
Reporting (BIM for Cities)
Customized
rule-based reports can be generated to analyze the urban design e.g.
automatically calculate quantities such as GFA, FAR, etc. Reports are
updated automatically and instantaneously and can be made for whole city
parts.
Python
Streamline repetitive or
pipeline-specific tasks with the integrated Python scripting interface
e.g. write out arbitrary meta-data or instancing information for each
building, import FBX® cameras etc.
Homepage: http://www.procedural.com/cityengine/features/2010.html
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