1 تحميل Syntheyes 2011 WIN64 & CMIVFX الخميس يوليو 21, 2011 5:04 pm
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عضو فعالSyntheyes 2011 WIN64 & CMIVFX Complete Syntheyes Training | 1.28 GB
SynthEyes
2011 offers a complete high-end feature set, including tracking, set
reconstruction, stabilization, and motion capture. It handles camera
tracking, object tracking, object tracking from reference meshes,
camera+object tracking, multiple-shot tracking, tripod (nodal, 2.5-D)
tracking, mixed tripod and translating shots, stereoscopic shots, nodal
stereoscopic shots, zooms, lens distortion, light solving. It can handle
shots of any resolution—DV, HD, film, IMAX, with 8-bit, 16-bit, or
32-bit float data, and can be used on shots with thousands of frames. A
nifty feature simplifies and speeds tracking for green-screen shots. The
image preprocessor can help remove grain, compression artifacts,
off-centering, or varying lighting; improve low-contrast shots; or
shoe-horn shots into available RAM for quicker handling.
Textures can
be extracted for a mesh from the image sequence, producing higher
resolution and lower noise than any individual image.
SynthEyes
offers complete control over the tracking process for challenging shots,
including an efficient workflow for supervised trackers, combined
automated/supervised tracking, offset tracking, incremental solving, a
hard and soft path locking system, distance constraints for
low-perspective shots, and cross-camera constraints for stereo. You can
set up a coordinate system with tracker constraints, camera constraints,
by aligning to a mesh, a line-based single-frame alignment system, or
manually.
SynthEyes exports to about 25 different 2-D and 3-D
programs. The Sizzle scripting language lets you customize the standard
exports, or add your own imports, exports, or tools. You can customize
the color scheme, keyboard mapping, and viewport configurations.
TRANINING
For
starters we’ll use a simple shot and do the most obvious thing when you
first open Syntheyes: A completely automatic track. In a matter of
literally seconds you’ll have a pretty usable result, that will quickly
improve by using some simple clean-up techniques. Orient the scene in
3d-space and insert 3D-objects into your scene to test if everything
works, export your camera-solution and voilá – you have a decent
matchmove in just a few minutes.
Solving a shaky handheld shot
Life
not often makes it easy for you, and so you’ll often be confronted with
things like motion-blur, camera-shake and lens-distortion. So for the
more difficult shots we’ll have to bring the big guns in. Automatic
tracker cleanup, manual control over each tracker-curve in the
graphs-editor and fine-tune trackers can really improve your camera
solution. To solve fast and shaky hand-held footage with lots of
motion-blur it’s best to use supervised tracking to give you the most
control over each tracker. If you’re footage was shot with a lens that
has barrel-distortion then you have another problem that can make things
more complicated. Tracks will have lots of errors, and 3D objects will
not fit to the footage not matter what. Luckily Syntheyes has a clever
way to get rid of lens-distortion. Or even to re-distort the CGI, if the
director wants to work with the original footage later in compositing.
Modeling with Syntheyes
With
the tracking-features and resulting 3d-points you can not only define
the camera, but also re-model the scene, just use the points to define a
mesh! And if there are not enough features for you to re-create the
scene, insert zero weighted trackers (ZWT) that don’t affect the camera
solution but will position themselves in the correct place in your 3d
environment. And if you need more organic shapes to be rebuilt, add
thousands of 3d-points all at once to build your mesh. You can even
texture that mesh by using camera-projection right within Syntheyes, to
test if camera-mapping will work later in your 3d- or
compositing-application.
Solving Tripod shots – with 3d environment?
The
common problem with tripod shots is that it is impossible to get any
usable 3d information out of just a camera-pan. The solution of the
camera movement might be good, still it can be hard to position it in a
reasonable and exact way in 3d-space. That problem can quickly be solved
with Syntheye’s lens-tools. Use any straight perspective lines in one
frame of your tripod-shot to setup a coordinate system that let’s you
position objects in your scene more easily – that makes life easier for
the 3d-artist! You can even use that method on still images.
A moving camera – and a moving object!
Although
primarily a camera-tracker, Syntheyes does a really good job at
object-tracking. The last chapter of this tutorial shows you how to
track camera and objects in one scene altogether, how to setup their
coordinate systems and how to orient them in 3d-space. You can really do
amazing things with this great software. Make sure you have some time
and your favorite compositing and 3d application at hand! You’ll want to
try out all these goodies immediately!
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