1 تحميل MAXON CINEMA 4D R13029 Build RC46968 Multilingua الثلاثاء أكتوبر 25, 2011 4:09 pm
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MAXON CINEMA 4D R13029 Build RC46968 Multilingual | 4.91 Gb
MAXON
announced the immediate availability of CINEMA 4D Release 13, the next
generation of its industry- leading 3D motion graphics, visual effects,
painting, and rendering software application. With all new character
tools, integrated stereographic capabilities, stream-lined multi-artist
collaboration and physical rendering, CINEMA 4D Release 13 builds on the
company’s 25-year legacy of enabling digital content creators around
the world to produce highly engaging content quickly and easily for a
variety of industries.
New and Enhanced Rendering Engine
-Physically-Accurate
Rendering: Creating photorealistic images is easier than ever with the
new physical render engine. Based on real camera properties, this
additional render engine accurately calculates 3D motion blur, depth of
field and lens distortion based on the focal length, aperture and
shutter speed of the camera.
- Efficient Subsurface Scattering: Now
users can efficiently create translucent materials such as milk, skin
and wax with a new subsurface scattering shader included with both the
new Physical Render and CINEMA 4D's standard render engines.
- Shared
Image Sampler: Saves tons of render time by combining sampling for
multiple effects such as motion blur, depth of field, area shadows,
ambient occlusion and blurry reflections. Sample options allow users to
specify a fixed number of samples, apply an adaptive number of samples
based on the geometry and shading complexity, or progressively render
each frame within a given number of passes or amount of time.
- New Anti-Aliasing Filters: Users can now achieve higher quality anti-aliasing using the Mitchell and Gauss algorithms.
Stereoscopic 3D Workflow
-
New Character Object: Includes an auto rigger, which simplifies the
process of building a rig and applying it to a character. Technical
directors are able to set up flexible rig templates that any user can
easily apply to their characters.
- New CMotion System: Allows users
to create their own or apply preset parametric walk cycles based on
cyclic motion. Make characters walk along a spline and over terrain, or
even manually place footsteps. Can be integrated with the character
object or applied to anything in a scene.
- New Muscle System: CINEMA
4D R13 now allows users to create custom-shaped muscles and anchor them
to multiple joints within a rig. Includes deformer for skin stretching
and sliding.
- New Collision Deformer: Deforms surfaces based on
collisions enabling characters to intuitively interact with the
environment around them.
Numerous Workflow, Modeling and Animation Improvements
-
Revamped Navigation System: New cursor-based navigation automatically
sets the point of interest for rotation and dolly movements based on
where the user clicks to begin navigation. This also ensures the speed
of camera navigation is smooth and consistent, regardless of the
distance to the point of interest - making it easy to pivot around any
portion of a model or scene.
- Sticky Keys: Allows users to activate a tool only while its shortcut is pressed and immediately return to the previous tool.
-
New Spline Data User Interface: Attributes utilizing spline data can
now be edited much more precisely with additional spline types and the
ability to view splines in a larger, separate window.
- Location
Indicator: Provides artists with a new indicator that hints at the
location of selected objects outside the current view.
- Surface
Manipulation: Offers flexible options with a new Infinite Axis mode that
lets users start manipulation from any point and easily snap surfaces
to other objects in the scene. The rotation axis can now optionally
display gimbal rotation, making it easy to visualize situations in which
gimbal lock will occur, and can also transform multiple objects in a
selection individually rather than as a group.
- Animation
Enhancements: Based on user feedback, a lot of tweaks were made to the
animation system to improve efficiency, including clamping, better curve
handling, markers, etc.
Operational Efficiency
- Superior
XRef Object: Improves artist efficiency with fully embedded XRef
(External Reference) commands in R13 so referenced objects can be
textured, animated, and included in expressions or simulations within
the master file, greatly enhancing work in a collaborative environment.
-
Improved C.O.F.F.E.E. and Python Scripting Language Integration: Equips
customers with improved integration of the powerful C.O.F.F.E.E. and
Python scripting managers, giving programmers and developers a
customizable solution for a wide range of software development tasks
that can be utilized in any pipeline. Python plugins and scripts now
appear alongside those created in CINEMA 4D's C++ and C.O.F.F.E.E. APIs.
-
File Format Support: Allows artists to access a range of popular file
formats for greater workflow flexibility. Multi-Pass files can now be
stored in multiple channels within a single OpenEXR file. The popular
FBX and COLLADA file formats have been updated facilitating easier asset
exchange and interoperability.
After Effects Exchange: Gives
customers using R13 unparalleled integration with After Effects with the
introduction of stage object support, timeline marker exports and
support for 29.97fps.
System Requirements
Recommended system
requirements include Windows XP, Vista or 7 running on Intel or AMD CPU
with SSE2-Support; Mac OS X 10.5.8 or higher running on an Intel-based
Mac and 1024 MB RAM, DVD ROM drive. Up to 256 threads now supported.
Standard DVD installation can take up to 2.5 GB of disk space.
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